The second season of Halo Infinite will not include online campaign co-op when it hits on May 3rd, according to 343 Industries. It will premiere “later” in season two, with no specific release date announced.
According to Joseph Staten, Halo Infinite’s chief of creative, 343 Industries is “aiming to release Campaign network co-op later in Season 2,” but it won’t be included at launch. Staten only lists network co-op as set for release during season 2, so it’s unclear whether split-screen and online campaign co-op will be available at the same time.
“In the enormous, wide-open universe of Halo Infinite, it’s going to take more time to land a high-quality, full-featured 4-player network co-op experience,” Staten adds in the article. “We’re also dedicated to delivering a fantastic 2-player split-screen co-op experience on all Xbox platforms, from the original Xbox One to the Xbox Series X – the Campaign’s non-linear, wide-open portions offer some significant problems for split-screen that have taken us longer to overcome.”
Staten also gives an update on Forge, which is currently on schedule for a third season premiere. According to Staten, a limited number of gamers is presently testing the level editor, with public flights scheduled for “later this year.” Season two will introduce new arena and Big Team Battle maps, dubbed Catalyst and Breaker, respectively, upon launch. Season two will feature two new game modes, including Land Grab and Last Spartan Standing, which 343 characterizes as “a free-for-all elimination scenario.”
Last December, Halo Infinite was released without Forge or campaign co-op. Campaign co-op was originally planned for a season two release, but it was pushed back even more after the creators opted to prolong season one until May.